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Tag: gaming

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Simulation Station Featured on Gig East!

The second episode of Gig East Features is out! Excited to highlight the work of Krystal Cox with WAAT, Paul Christianson with Barton College E-Sports and Robert Hiett with Upper Coastal Plain Council of Governments to advance workforce development and career exploration through gaming. I am excited to be a part of the Gig East team having these conversations and highlighting these stories in City of Wilson! We are […]

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Swiss Game Developer Joins Simulation Partnership

The Upper Coastal Plain Council of Governments (UCPCOG) is working with education and technology partners to develop innovative ways to introduce area youth to career pathways available within the five county region.  The current initiative, named the Regional Simulation Partnership (RSP), is intended to use virtual game simulations that match up with local area industries or occupations, and use a […]

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STEAM Week 2019 E-Sports and Gaming Concepts

CLICK HERE TO DOWNLOAD THE WEBINAR PRESENTATION!!!!! Key Points! Gaming concepts introduced into school settings can increase the overall GPA of students that participate Over 80% of students in the U.S. routinely play games online Gaming concepts are implemented more successfully in a school setting when there is a designed curriculum A recent article over on Variety’s website highlights a study done by the Entertainment Software Association, and it continues to show that gaming is going mainstream in American households. It stated that 65% of U.S. adults play video games for fun and recreation, 57% of adults play video games with their children, and the average age of the modern gamer is 33. The main point here is that video […]